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AI Insights · Timothy · January 2023

Top 5 Cooking Games in Lithuania Q4 2022 Performance Overview

An analysis of the performance of the top 5 cooking games in Lithuania in Q4 2022, including metrics on weekly downloads, revenue, and active users.

Top 5 Cooking Games in Lithuania Q4 2022 Performance Overview

In the fourth quarter of 2022, Lithuania's top 5 cooking games showed varied performance across key metrics. Here’s a closer look at how each app fared.

Eatventure saw a notable increase in weekly revenue, starting from $64 in mid-October and peaking at $133 in mid-December before slightly declining to $55 by the end of the year. Weekly downloads for the app surged in October, reaching a high of 4.6K at the end of the month, and then gradually decreased to 517 by the last week of December. The active user base also grew significantly, from 364 in late September to a peak of 7.5K in early November, followed by a decrease to around 4K in December.

Lunch Box Ready experienced a steady flow of downloads, with numbers generally ranging from 1K to 2K throughout the quarter. The highest download week was at the end of October, with nearly 2.9K downloads. The active user count saw a spike at the end of October, reaching 6.6K, before settling to around 3.8K by the end of December. The app did not generate any revenue during this period.

Bingo Frenzy™-Live Bingo Games recorded consistent weekly revenue, peaking at $311 in early November. Weekly downloads fluctuated, with notable peaks of 4.2K at the end of October and 1.1K in the last week of December. Active users saw significant growth, peaking at 8.5K in late October before stabilizing around 5.5K towards the end of the quarter.

Boba Recipe: DIY Bubble Tea had a strong start in weekly downloads, peaking at 1.8K in early November, but saw a sharp decline to just 38 by the last week of December. The active user base followed a similar trend, peaking at 5K in mid-November before decreasing to about 2.6K by the end of December. The app did not report any revenue during this period.

Order please! -Draw&Story game showed modest weekly downloads, with a peak of 1K at the end of October and a steady flow around 500 to 800 in the subsequent weeks. Active users remained relatively stable, peaking at 2.5K in late December. Revenue generation was minimal, with only a few dollars recorded at the beginning of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023